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- You wrote:
- >
- >However, after doing a test render with SN at 390x500, I found that
- some of
- >my surface attributes changed from how they render from the GUI. It
- was
- >like my Luminosity and Diffusion settings were altered/ignored by
- ScreamerNet.
- >The objects became dull using SN, while they were bright when rendered
- >from the GUI.
- >
- >Has anybody else seen this type of behavior? Am I doing something
- wrong?
- >I've saved both the scene and objects, so it should render *exactly*
- the
- >same, no?
-
- There's a possibility that you used reflection or some sort of texture
- maps that SN can't find... have you checked this?
-
- AC
-
-